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Note also that your tileset must be a fixed size (32 pixels wide and a multiple of 32 pixels high) and must be in 16-bit .BMP format (Paint and any other program worth its salt can handle this).
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Don't mislead people, please.
Note also that your tileset must be a fixed size ( 320 pixels wide and a multiple of 32 pixels high) and must be an 8-bit .BMP or .PCX image (also .ANM and maybe some others) (Paint and any other program worth its salt can handle this).
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