Yeah
One of my better ones. I finally have time to type this.
Name: Dazir
Nickname: Dazir
Age: 18
Gender: Male
Species: Rabbit
Personality: Dazir is serious but easygoing, and tends to listen more than he talks. That doesn't mean that when he has something to say, he doesn't say it, because he will. Dazir has a slight accent, barely noticable. He is incredibly agile and his personality fits that, being able to think quickly and clearly in most situations. As he isn't all that strong, his solutions don't tend to rely on power. Dazir will not turn from his goal, and unlike most of my characters does not prefer battle over peace. Not that he's a pacifist or anything, but he doesn't actively seek out a fight. Dazir has very strong morals/ethics/values and ideas of what is right or wrong, and will not compromise his standards for anything. Still, he is careful before labelling anything "evil".
Appearance: Creamy off-white with brown eyes, Dazir is slightly smaller than the standard rabbit. Lean and sinewy, he is long-legged and slender. On the backs of his wrists he has a line going to about the middle of his hands, and the same distance again on his arm. Three bands go around his wrists, intersectic the vertical line (looking sort of like a three-armed cross from the top). All of his markings are creamy brown. Dazir wears a tight-fitting purple T-shirt and closefitting black jeans. His ears have brown tips. He wears copper armbands.
Weapons: Dazir uses his hands and feet to incredible effect, and will occasionally use a pair of long silver daggers, a rapidfire blaster, or his katana.
Skills: Dazir is incredibly agile and flexible, and his speed allowshim to run circles around his opponents. His ideal battleground would be a deep gorge or a room with netted walls, as he loves climbing and midair antics. One of his favorite tricks to get to the ground quickly is to let go and dive headfirst, catching himself inches from the ground. He's scared a lot of people that way

He has incredibly precise timing.
Special Powers: None.
Weaknesses: Dazir has to move. Always. Whether it's pacing, or tapping a finger, or something, he's always moving. I'm sure that could be exploited somehow

Plus, Dazir
cannot rely on strength, as his is somewhat limited. And he never gives up; he can't accept when a mission is failed.
Occupation: Odd jobs, rockclimbing, special missions. Dazir excells at that sort of thing. He works well with Dare, too.
Orientation: Definitely good. Dazir can't stand evil people.
Other: Dazir and Dare are good friends and often partners. Dare is convinced that Dazir would make an excellent pilot with his reflexes, but Dazir refuses to consider it.
Quote: "How odd. I could almost swear you were sentient."
Tephro's is next. YaY!