Thread: Mechaius Mechs
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Risp_old

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Joined: Mar 2003

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Nov 19, 2003, 06:30 PM
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I have come up with twin futuristic bosses!

Time Archive

Movement Type : none

Base Armor : Juggernaut

Base Speed : 0/10

Basic Equipment : 'destiny' class resonance chamber (deals energy type damage)

Appearance : A big supercomputer covered of the black metal that the reverent is armored with. It is dome-shaped with 6 rods of the off-white metal used in the construction of most futureistic robots, and a small globe made of the black metal with multitudes of holes in it, spinning constantly a glowing the colors of the rainbow. When it fires, a burst of rainbow energy is shot from the globe (the 'destiny' resonance chamber, which draws energy from alternate dimensions and focuses it into bolts of energy), and it's target is shaken by the immense surge. Luckily it cannot reaload fast. Too bad it has cover.

Limitations : Cannot move.

Terrain Favorablilities : Somewhere where it is hard to dodge attacks.

Terrain no no's : Big, open areas where people can just run away from it.

Rarity : A future mech, but not really a mech. It is actually a supercomputer containing information from all explored time periods and thus is a vital database to the protectors. It is a boss, and is found with the shifter.

Equipment : It is a boss. It cannot be upgraded.

Special Upgrades : It is a boss. It cannot be upgraded.

Shifter

Movement Type : spinning

Base Armor : It randomally changes between scout type, marauder type, and juggernaut type.

Base Speed : 9/10

Basic Equipment : 'Black hole' class gravity gun (gravity type damage).

Appearance : A strange mech. It is made of multitudes of white metal spirals interconnected by white metal rods, which are all eternally spinning. The general effect of that complication is a wire metal top. It has masses of strange glowing, multicolored, orbs zooming around it. The general effect of that is a model of a very, very, crowded solar system. When the shifter changes armor type, the orbs all suddenly crowd around the mech and form armor (unless it shifts to scout class armor). When it fires some orbs form into a smaller system of spirals and the mech itself fires a line of energy into it, which is translated into a burst of gravity.

Limitations : Cannot harm marauder class mechs, is deactivated if the Time Archive is destroyed, cannot stop moving.

Terrain Favorablilities : Areas where it has the space to zoom around. This causes a problem, because the Time Archive does not work very well in such areas. It is up to the levelmaker which is chosen.

Terrain no no's : Encloses areas.

Rarity : A future mech. Is a boss, and is always found with the time archive, since it is the archive's bodyguard.

Equipment : It is a boss. It cannot be upgraded.

Special Upgrades : It is a boss. It cannot be upgraded.
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