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Flamepanther

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Joined: Nov 2002

Posts: 134

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Nov 30, 2003, 02:51 PM
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Quote:
Originally Posted by Newspaz
Okay, just stop it. You are happy too easily. Rather no game than a screw up. That's my opinion.
I think his point was that if JJA fails, then our chances of getting a better Jazz game in the future go down the toilet too. If the game does okay, then myabe we'll get a better one later.

Personally, I'm going to think of this as an alternate reinterpretation of the Jazz Jackrabbit concept, just like MegaMan has been restarted in so many forms. What does Jazz do? He runs fast and shoots stuff. So does Jazz in JJA. Think of it as a different Jazz in a new variation on the core concept (running really fast and shooting stuff). It doesn't claim to be Jazz Jackrabbit 3, after all, and it's not a bad game on its own. Megaman Legends, X, and Battle Network are good games too, and they're based around finding the right weapons to fight different enemies, even though they're not much like the classic Megaman games. As a hardcore Megaman/Rockman fan, I've come to accept and embrace this. Countless others have done the same. You've got the same deal with Contra (because of C Force and its sequels), and with Castlevania (Kid Dracula, Dracula X, Castlevania Adventure, Castlevania Legends, Castlevania^64). If Jazz fans can't do the same, it's going to be a very stale and bitter fandom after awhile.