Thread: Fun with belts
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Violet CLM

JCF Éminence Grise

Joined: Mar 2001

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Dec 24, 2003, 12:46 PM
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Quote:
Originally Posted by Flamepanther
You can make the falling boulders move before being triggered (weird effect). If the boulder is rolling through a set of conveyors like UR's tunnel of spikes, it will not hurt you, and will never stop moving, although it will not always roll in the direction of the conveyors. Obstructing the path of the rolling boulder will make it roll in the opposite direction without losing speed. Standing on top of the boulder has the effect of standing on a normal conveyor moving in whichever derection the floating conveyor event was set to.
Hmmm? I can't get this to work. Could you post an example level?

Quote:
Originally Posted by RSPSS FR
I played around with that second trick and I found that it also works with distruct scenery, though it can only do that last effect (the touch that one block and watch them all collapse), and it only works well with TNT.
That's one use for it, but there are others.... ehehehe. I didn't include destruct scenery much because I actually have ways of exploiting it already.

Quote:
Originally Posted by LAb RaT kiD
Lights also work with belts. I'll show you guys a level I made that demonstrates it later.
Ooh, that could be so cool! I can just imagine chasing a light area through the level when everything else is dark.