My reason: Hotels are the devil.
Why should a level based poorly on a real life hotel consume so much attention from so many JJ2 players? It's not much of a gametype and yet there are still players who will flock to a hotel server whenever one is hosted. It's not like buying a room as any real worth. Having the most stuff in your room doesn't really show you did something that nobody else could. And being able to make a hotel level that at least a few people will like isn't much of a challenge.
I also don't like what they represent. As Trafton mentioned, hotels were not always interactive. Back then, players could only marvel at the hotel level and maybe ask for a room. At that time, the newer players loved them, and the older players hated them, and many of the levels created were of poor quality. To me, a hotel server being nearly full with players is like an indication of regression in the JJ2 community. Hotel servers also represent evil in its purest form. But at least hotels are being hosted less now than they were several weeks ago.
~Blur.
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