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Monolith

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Joined: Mar 2001

Posts: 2,221

Monolith is doing well so far

Jan 1, 2004, 06:51 PM
Monolith is offline
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I guess if the player data doesn't indicate the sheild, probably the only thing that is different are the shots fired. Shots are far too dynamic to be able to find in memory, I would think, and so reading the network packets would work best. Most likely it would be with the shot-fired packet, but I don't know how much of the networking (if any) you have figured out to be able to find those.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div>