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Shiverz CC

JCF Member

Joined: Feb 2003

Posts: 214

Shiverz CC is doing well so far

Jan 20, 2004, 07:08 AM
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Ok new updates and some more information on the game for both the demo and full version.

Demo - I made the sprite for Lori in the demo which is just the one of her standing because you only get to play as Jazz & Eva. Also the co-op level which I have tried with my sister is ok on TGF you cant split the scrollings so I couldn't do split screen so it is if Eva goes off screen she appears next to Jazz again and says "Phew!".

Full - All of the Spaz sprite is finished and I have started Spaz's level which I think is medium for a difficulty because you die when you fall in the mud holes. Also in the Multiplayer option which hasnt been finished yet their is going to be three gamemodes "Co-Op" , "Battle" , "Stars".

Its gonna take a while so I will make the Multiplayer a totally seperate game to the singleplayer. This way I can easily do it and when it comes to be downloadable you can download seperate files which are smaller. Anyways im trying to keep the programming for the game simple so Im using simple programming in the event editor its not rubbish though just to keep it easy for me and quicker for you

Co-Op - Choose a level from the list to say where you start from or play from the start and work your way through. Jazz , Spaz , Lori , Eva

Battle - This is undecided I don't know if i will use this but. You choose a level to battle on. Jazz , Spaz , Lori , Eva , Devan , Daven

Stars - How can collect the most stars you'll have to see. Jazz , Spaz , Lori , Eva

These are the three gamemodes but battle may be changed. Thats all for the updates
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Demo Completion - 90%
Game Completion - 30%