Yay, I finished it very early...
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Cooba:
Class: Battle Mage
HP : 10000
MP : 120
Overdrive: 0%
Spells:
Water/Watera
Weakness/Weaknea/Weaknegga (earth spell)
Immunity/Immuna (fire spell)
Accuracius - Maximize the accuracy skills. MP cost : 20 (air spell)
Killing Spree - Double power of face-to-face fights. MP cost : 25 Not yet learned (fire spell)
Rampaggia - Double power of face-to-face fights and double speed. MP cost : 40 Requires K. Spree to be learned. (fire spell)
BigFreakin'Guy1 - Not yet learned (non-elemental)
BigFreakin'Guy2 - Not yet learned (non-elemental)
BigFreakin'Guy3 - Not yet learned (non-elemental)
Raging Inferno(Overdrive) - The flaming (not flametags, darnit) meteors falls to ground and explodes. Allies can be also hurted. MP cost : 35 (fire spell)
Bubble Armor(Overdrive) - Any spell get bounced to dude that spelled it. MP cost : 30 (water spell)
And:
Heckish Headache - Throws a big energy orb which explodes at target's head. Then the little energy chunks that come after explosion, stops nearby target's head and starts to burn it with thunders. Causes big damge, higher to a half when overdrive. Casts also Weaknegga, HyperSlow and removes most of target's helpful spells (when they were casted). MP cost : 75. Able to cast only when Heckish Wand equipped. (ground spell)
FranQuipmentEquipment:
-Massive Crossbow
-30 arrows
-Iron Helmet
-Talisman of Mana
-Rib's Cage (equipped)
-Helmet of Judgement (equipped)
-Ring of Evilness
-Heckish Wand (equipped)
End of my stats
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Wish you to make me your soldier, Rspss?
Last edited by cooba; Mar 2, 2004 at 07:55 AM.
Reason: 1st edit : Forget the [I]. 2nd edit: One space pressed. 3rd edit: Elements added to spells.
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