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Risp_old

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Joined: Mar 2003

Posts: 3,992

Risp_old is doing well so far

Mar 9, 2004, 03:49 AM
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But why put that long dialog in the first place? It was not funny, it was not needed to advance the plot, and it just made the player click a lot to skip the text. It seemed to me like dialog for the sake of dialog, which isn't a good thing.

I mean, I wouldn't be too annoyed if it was 2 or 3 lines. But 57?
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