Devil Dash: Lori going weird
After betatesting episode 1 singleplayer levels, Infinite Spaz pointed me out that Lori gets stuck in several places (DD is and will be TSF, so I have to care about her). Appearently, in some places fixing the level for her would alter large parts of track. Also, I took a notice that she sometimes doesn't reach a spring in "speed paths (the places when the character goes on and you don't have to do anything). So, I have came up with an interesting cure for that.
Lori's path will be a bit different. It would be good that you play Lori last, since it'll take some thinking to find out how she should cross the obstacle. I have managed to find out a way for creating Lori-only entrances. Also, in the places when she can stop from the control-less ride, there will be some secrets placed, which will allow her to get as much points as her brothers (or maybe even more, taking a notice of the fact that playing her is harder). So, here we have a perfect reason to play Devil Dash also as Lori.
The release date of episode 1 is still unknown, but I'm sure it will be out before vacations.
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