Everyone has set attack damage values. They deal that damage per hit. Spells are done similarly (and also have set mana costs, so you have to put defined damages and mana costs for all your spells =D), except they also take elemental immunities, weaknesses, and strengths into account. Everything takes locational advantages into account, if they apply, and the effects of any special abilities/items. This system is made to be simple in some regards.
__________________
<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy.">
I would not want anyone having sex with my cocktail. ~ Radium
|