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Risp_old

JCF Member

Joined: Mar 2003

Posts: 3,992

Risp_old is doing well so far

Apr 17, 2004, 08:43 AM
Risp_old is offline
That would be wrong also. Light has nothing to do with holyness.

Oh, and I am working on the locational bonuses. Here is what I have so far:

_-Woods (forest):
__-x2 fire damage
__-if someone uses a target all fire spell the woods burns down and becomes a dead lands
__-1/2 water damage
__-x1.5 life damage
__-3/4 wind damage
_-Jungle (tropical rainforest):
__-x1.5 fire damage
__-if someone uses a target all fire spell the jungle burns down and becomes a dead lands
__-x3 life damage
__-3/4 light damage
__-x1.25 water damage
_-Plains (savanna):
__-x1.25 fire damage
__-x2 light damage
__-1/2 darkness damage
__- +1 attack per turn
__-x2 kinetic damage
_-Leyline (nexus):
__-x3 warp damage
__-x4 non-elemental damage
__-x1.5 the damage of spells of elements other than warp and non-elemental
__-summon spells take 1/2 normal MP cost
_-Dead lands:
__-1/2 fire damage
__-1/4 life damage
__-x2 lightning damage
__-x2 wind damage
_-Wastelands:
__-all characters not robotic or NBC protected take 50 radiation damage per turn (note that this is not effected by cover)
__-x2 radiation damage
__-1/10 life damage
_-Factory:
__-x2 steel damage
__-x2 fire damage
__-1/2 water damage
__-1/2 air damage
__-1/2 cosmos damage
_-Building:
__-1/2 cosmos damage
__-1/2 light damage
__-1/2 light damage
__-x1.5 earth damage
_-Depo (ammo cache):
__-x1.5 damage to physical attaks using normal guns
__-x1.5 fire damage
__-1/2 water damage
_-Space:
__-x3 cosmos damage
__-wind deals no damage
__-1/2 fire damage
__-sound deals no damage
__-1/5 earth damage
_-Spaceship (spacestation):
__-x2 cosmos damage
__-x2 lightning damage
__-1/5 earth damage
_-Mountains (hills):
__-x2 wind damage
__-x2 earth damage
__-x2 sound damage
__-1/2 life damage
__-1/2 water damage
__-x2 ice damage
_-Tundra (snowplains):
__-x3 ice damage
__-x1.5 fire damage
__-wind spells deal ice damage
_-Beach (shore):
__-x3 water damage
__-1/2 fire damage
__-1/2 ice damage
__-x1.5 life damage
_-Ocean (sea):
__-x4 water damage
__-1/4 fire damage
__-x1.5 ice damage
__-x1.5 wind damage
_-Lake (pond):
__-x2 water damage
__-1/2 fire damage
__-x2 life damage
_-River (stream):
__x2 life damage
__-x2 water damage
__- -1 attack per turn
__-1/4 fire damage
__________________
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I would not want anyone having sex with my cocktail. ~ Radium