Spells:
WaveSh0ck - summons a big energy wave. MP : 20 (sound)
- about 100 / 200 damage; confuses
5|_|x|o/\|_|_ - target sux. MP : 30 (steel)
- target's spells takes triple mana cost; about 50 / 1000 damage
Raging Inferno(Overdrive) - The flaming (not flametags, darnit) meteors falls to ground and explodes. Allies can be also hurted. MP cost : N/A (fire)
- about 500 / 2000 (seriously huge)
Killer(Overdrive) - Lot of TNTs falls on target, unleashing huge damage. (MP Cost : N/A (non-elemental)
- each TNT gives 5 damage; TNT's quantity mostly is 40, but it depends on mana bonuses (this is why Foo Magic is fooish)
And:
Heckish Headache - Throws a big energy orb which explodes at target's head. Then the little energy chunks that come after explosion, stops nearby target's head and starts to burn it with thunders. Causes big damge, higher to a half when overdrive. Casts also Weaknegga, HyperSlow and removes most of target's helpful spells (when they were casted). MP cost : 75. Able to cast only when Heckish Wand equipped. (chaos)
- casts Weaknegga, HyperSlow, removes some helpful spellz; damage = 470. Always always always.
What about this?
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