I really don't understand your anwser.
Why would you host a hotel level if your purpose is roasting enemy players? If you don't want high speed action, host a larger battle level for more room and space between players. Hotels are room based so pathin is hard and the gameplay isn't very suited with the layout then. Doesn't make much sense to me.
Also only poor level designers has to use quality tilesets. 'Limited tilesets', as you descripe it, can be used just as effective if you put thoughts into your work, just like in Evilmike's "I hate this tileset" battle level. That is the problem with most level designers, they're are too lazy to work up levels in such a manner when they just can pick an Agama tileset and make it look pretty without actually doing much original work.
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Originally Posted by Disguise
*sings*
YOU AND ME BABY ARE NOTHING BUT MAMMALS LA LA LALAL LA LA ON THE DISCOVERY CHANNEL!!!
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