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Xion

JCF Veteran

Joined: Dec 2002

Posts: 5,091

Xion is doing well so far

May 15, 2004, 12:28 PM
Xion is offline
That I do.

And I want to make one small change...Instead of Sinow Zele, I want a Mil Lilly.


Sinow Zoa - Can Freeze, and turn itself invisible and warp. Casts reflection, so it can be found even when invisible.

Sinow Berril - Turns Invisible, doesn't cast a reflection, no status effects.

Delbiter - Powerful tiger-like animal, a good meleƩ fighter, with a powerful beam strike. Can Charge and confuse.

Gran Sorcerer - Casts Grants (Powerful and slow Light-based Spell) and Megid (Instant death, slow moving, VERY low hit rate [16% or less]) from it's Right crystal, and Resta (A high-powered healing spell) from it's Left Crystal. However, the crystals are in plain sight and unprotected, so a few good strikes shatters them. The Sorcerer itself can warp around the field, and usually flees when it's active crystal is broken. Uneffective without it's crystals.

Mil Lilly: Very rare about, and they are reserved as the last level of defence of Xion's. Very powerful, and very deadly. Their Megid blasts are very fast, so they are hard to dodge but still have the low rate of hit. Compared to their akin Ob Lillies, their rate of hitting is almost doubled, from 16% to 33%. Their range is their falter, with a range of about 10 feet. All megid spells have this same range, so if you are out of range (Yes, 10 feet 1 inch is out of range.) and have a weapon with the lilly in range, you can easily kill it. Though when it's out of range, it can still use a room-wide ability that paralyzes at a 25% hit ratio.

Gal Gryphon: A large Gryphon, prefers swooping to sitting down and attacking with it's magnificent claws. Can create typhons with it's large wings, may it be in air or on the ground. Prefers to snatch up intruders and drop them off at the bluffs on the Southwestern area of the island.


FULL stats I'll get to later.
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