Quote:
Originally Posted by R3ptile
Ladders: (We don't need to play more than one round)
- 1vs1 CTF Ladder: to 10 points
- 1vs1 Battle ladder: to 5 roasts
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- EvilMike's Evil Fortress
- Decrepit Ruins
Oh btw! Will we get an opencup as well?
~R3ptile
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Finally a post with value for me
OpenCup, depends how populair it is. Will first test it out with a simple Hosted Cup.
Also another reason why #clanbase.(Gamename) are faster opened because it has full QuakeNet support. It means when we have a takeover or need a Q the support is basicly there when we need it. Even how inactive it is, thats not the main reason. The reason for that is to let the user find it easy on QuakeNet when he/she needs support from ClanBase. Because trust me already got some replies from people outside the scene that wants to join the ladder. If we use different channels we dont have this support. And besides #jj2 has nothing to do with ClanBase Policies. (it's miles away from it)
Monolith most of the rules are based of FPS games at ClanBase, JJ2 is one of the few games listed at ClanBase who doesn't need per-se a server in the same region (like WarCraft and StarCraft). So that rule won't be much of a value for this game.
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Last edited by ShadowGPW; Sep 17, 2004 at 01:50 AM.
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