View Single Post
piet

JCF Member

Joined: Feb 2003

Posts: 438

piet is doing well so far

Sep 24, 2004, 11:09 AM
piet is offline
Reply With Quote
Quote:
Originally Posted by JSZ Jazz
Using the same gun all the time in FPP is wrong and confusing. Big guns claim respect, smaller ones are basic or light weapons. Besides, in FPP it's important to see what gun your enemy is carrying. That would be good in JJ2, too. Let's say you see somebody running straight at you with a Seeker Launcher. You're trapped in a corner. And then, all of sudden, he switches to Frostbiter because that previous gun was out of ammo...
Also, if all weapons fit into this one baby, why do we need to collect new Basters with different dot colors? I say - different weapons, new weapons, new working systems. Weapons in JJ2 are good for a platformer - but in FPP they need a lot of enhancement.
you are talkong about how the game looks now.
the collecting of blasters was only an early stage. in newer versions we will make jj2 style ammo to pickup. we like the idea of having only one gun per player. beleve me if we would make more guns it would have been more simple becouse that is what quake3 normaly has, (McDougal is coding his *** off to get the jj2 style weapon system working) :P
__________________
I remember playing jazz2 like crazy!