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McDougal

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Joined: Jun 2004

Posts: 43

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Sep 24, 2004, 02:16 PM
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i normaly wouldnt do this, but heres a current my current update file.
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Version 1.1

heres what has been changed/added since the 1.0 set

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all weapon models have been changed
jazz has his blaster if jazz

// disabled \\ spaz has his blaster if spaz


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sp button has been removed

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rocket laucher been changed from a single shot to a 3 way shot spread pattern.

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Plasma gun is now called Freezer
and its ammo is now called Freezer Cells

Rocket laucher is called 3 Way

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Blaster now shoots projectiles.

New Rocket model.

Seeker Rocket model made bigger. more visable. should be easyer to shoot down mid flight.

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Weapon Icons on weapon select removed. Name and ammo box still appears when weapon is cycled to

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Weapon spawns in ALL MAPS have been fixed for the mod.
ALL maps will show spawn alterations.
All weapons now spawn as ammo. ammo is the as the weapon.
example. rocket laucher weapon use to spawn. now rocket ammo spawns in its place.

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Blaster has its own ammo model on the hud.
Seeker, Bouncer have thier own ammo models both in game and on the hud.

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Q3a has a 16 weapon limit. im tryin ideas and methods of a work around. there are ways to boost it to a 32weapon cap but we would loose the powerup system.