Thread: Cell shading
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FoxBlitzz

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Joined: Mar 2004

Posts: 372

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Sep 24, 2004, 03:36 PM
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I agree, cell-shading looks pretty bad on low-poly models. However, as I believe, making those outlines requires extra polygons, so it runs a bit slower, a possible reason why most games with cell-shading have less polygons.
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