@ Blacky: I'd give a review, but the problem is I can't play online and so could not review most of the levels, as, for example, I have nobody playing CTF with me. The first SP level was nice, I liked the puzzles. A story would be good though. The second one is very Jazz biased. The trap at the start took me ages to get through with Spaz (the one with the springs and the "flames" above). When using Jazz I just used my heli-ears and got through it in no time. Also I think the level is a bit unfair, for example the part with the spike platforms, which I couldn't deal with at all. I did not check out the other two SPs yet. For the multiplayer levels, as I said I did not check most of them (checking them in Single Player would be pointless at all). The battle level lacks layer 8 background which looks kinda weird. I guess it should be an effect, but I don't like it at all because it's very confusing. Instead put translucent tiles in layer 8. The race levels were kinda confusing too.
@ MoonBlaze: I know it's nice from you to share your work with us. However, I still think a little thanks could be nice. It's the same for reviewing. People don't like writing reviews for nothing.
You're asking why you should make levels if nobody reviews them.
I'm asking why I should write reviews if nobody acknowlegdes them.
However, don't misunderstand me. It's not that important for me to get a thanks for my rather small review.
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Sober again. Still love it.
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