I got two comments about your review.
- I mentioned that I got very bad vision so tilebugs are 100% likely to be seen quite often in my levels.
- Story isn´t a neccesary thing, this levelpack is a pack of levels, this was never intended to have a story or connected levels, just few levels to have fun with. I joined them together so people wouldn´t yell at me for not doing so.
I think you underrated alittle, that special element shouldn´t affect 25% - 30% of the score.
But of course I´ll use your advices. I might release 2.3 but it won´t include the special element. I´ll only make levels harder, decrease ammo and take out various checkpoints and carrots.
Can you give me in-depth list of annoyances in each level? I really want to fix all tilebugs and make the pack as enjoyable as possible.
Thanks for your comments. Please be more specific when you say too easy, what makes it too easy? Too many carrots, extra lives or checkpoints? Or something else?
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