Thanks Jonny! that does make life much simpler, now i only have to deal with a way so that the credits stay intact...thats the one bit i'd rather people didnt fiddle with !
Also the demo have been updated...as some people on the darkbasic forums couldnt get the demo to run due to resolution issues. I fixed this but I didnt remove the new sounds i had added and the start of the 'Seeker' code (no explosions yet though)...for those who have already seen the demo its not much new...however it is a little slower than the last one as I think the sounds do slow the game abit...I sped up the bouncers code a little but not the blaster's code yet, so that still murders the framerate !
I got the wave code working, just getting the object to cast shadows properly was hell, so i might just leave it at that for now...ill show a little video soon, its not much, but the code was evil !
|