Oh the fact that it leads to diamondus is that in this demo im only showing a few different areas, its not the actual flow of the game its just a demo.
The outside balcony bit has a crazy window/field thing around it, I felt like having a good view and needed a way so the player had to go down the tube and not just jump off the castle..it is a bit trippy though !
Ill resize the inside walls then !...the hard part is getting different black in as What would be great would be to have one huge texture for the whole inside so i can add as much variation and detail as i like...however this is impractical memory wise (and also i was in a hurry to get the model done).
As I said before Im not a modeler, so any help is most welcome!
@br>piet: i case you dont look on the previous page, I would love your help...can you save your levels in any other format ?
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