Here are a few tips:
- The E key can also be used to put an event on a specific tile in a tileset. For instance, you have a tileset with a vine. Instead of first making a vine in the level and then put the vine events onto the tiles, you can put the event directly onto the vine in the tileset. When you select that tile, both the image and the event can be placed in the level automatically at the same time.
- the B key is used to copy portions of the level you've already built. It works just like the left mouse button in the Tileset view; press it (but don't hold), move the mouse to select the area you want to copy, then press it again. You can then put the copied area anywhere you want, usefull for making back-ups and quickly fill empty areas. However, it doesn't copy empty areas (tile 0 glitch).
- the F key flips the tiles you have selected from left to right. Be warned tho, never flip animations unless you want an Access Violation error.
That's all folks
- JelZe GoldRabbit =:3
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