I animated the character for the Lost World episode cutscenes, but the way I created the model is not really well suited to real-time 3D and definitely wouldn't export to darkbasic.
Your Jazz model is looking good though.
I was looking at the videos of your project and I was just thinking it would be interesting to see what you could add to the game in terms of gameplay. You could theoretically recreate the exact same Jazz game in 3D, but I think it would be more interesting to look at the 3D medium and see how you could use it to do things with Jazz that you couldn't do in 2D. Find the essence of the game and the character and then translate that to 3D. It has a lot of potential.
I mean, look at what they did with The Sands of Time compared to the original Prince of Persia...
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Still not extinct...
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