Communism, eh? Everyone is set loose in an arena and is given a certain amount of time (say a minute) to collect a certain number of coins (say 100). If players collect more than 100 coins, they give their coins to the players who collected less than 100 coins. The 100 coins are then spent on improving the layout of the arena. The game then begins again as nobody is supposed to "win" in communism.
If not enough coins are collected to give everyone 100 or some even amount over 100, those players who collected the fewest coins are given training by FS.
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