1) Copy the image you want (the carrot)
2) Open the directory with the editor in and go into the folder named particles, paste the image there.

3) Load my level editor
4) click place entity - click particle Source

5) Click Set texture
6) Click the up arrow until you see you carrot
7) Setup the values
__________________
Click the Sig to go to the Jazz3D fangames Site
Last edited by Baggers; May 7, 2005 at 12:45 PM.
|