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Levels without layer 8 look terrible.
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That is, unless you make layer 8 have a semi-transparent tiles, which creates a motion blur effect (Look even better when the tiles have a checkerboard transparency pattern with auto-speed set to odd numbers).
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What layer does the exit sign have to be on to enable me to leave the level i,e, how do i get the gems to come up at the end of the level?
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There is no tile that creates enemies, items, etc. by itself. All of that must be done using Events.
Also, I would like to point out (Judging from the screenshot) that in order to make destroyable blocks, you must create an animated tile formatted a certain way, put it in the level, and add a Destruct Scenery event on top of it.
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And no, I am not Japanese.
[22:25] [AkuKitsune] monobot be useful
[22:25] [Monobot] Unable to comply.
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