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Mechaius Revisited
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Onag
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Joined: Feb 2002
Posts: 165
May 11, 2005, 12:09 PM
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17
Or, to save on postage...
Take a look at the diagram in the following link.
http://www.gamedev.net/reference/pro...es/enginuity2/
Maybe we can borrow this design (or something similar) from the Enginuity game engine.
-Nag
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