Just completed the texture generator. This is designed to solve the problem i previously had with walls looking boring as i could only texture them with one tile repeated over and over again.
eg: Here
How however i put the tiles i wish to use in a folder within my program and it will randomly generate a seamless texture for a wall.
This piccy only shows tiles of the same size (the slight graphical error at some joins is just me be too lazy to trim the tiles correctly)

whereas this one is made of various tiles of different sizes.
Im pretty pleased with this actualy !...i may incorperate it into my level editor for jazz so nice wall textures can be made on the fly.
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