Quote:
Originally Posted by sers^^
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Actually, in most 3D games I've played, the maps are much smaller than their 2D pendants, since 3D maps have a greater filesize and take more time to make. That's why the only reason Super Mario 64 takes long to beat is not the length or amount of levels, but the fact that you have to solve tons of puzzles in the levels. Not exactly action-packed.
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