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n0

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Jun 7, 2005, 03:17 PM
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Alright, thanks. Got it to work.

And, just to let the world know, test your background scenery in multiplayer, as in single player it just might not work. Has something to do with not loading the whole level at the same time.

I got it to work like so. I had the six tiles I wanted as the triggers stacked in a single column on the same Y pos as the background stuff I wanted to change. Since that worked, and since I had tile width selected, I tried spreading out the tiles a little so I could use less vertical space. I found that, if I offset the triggers by the same number as the layer 7 width, it was as if it was in the same column. Meaning instead of having it stacked 6 high in the upper left corner, I had them spread out with 20 tiles between each one, and only one tile deep.

Just thought you might want to know what I've found out.

`N0
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