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Originally Posted by Risp
Oh, that. That's a property of ALL spells. It seems Radium forgot to mention that, I think because it was also a rule in the 2nd battle engine. But, anyway, it's kind of common sense that you aren't allowed to use hypnotise over and over- if you could it would be far, far to powerful. Plus, you had already seen the water elemental spell go away when you cast it. Did you think that was a special property only owned by summons?
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Well, no-one told us that, and there are games where you can do stuff like that. I think most of the other battle engines I've seen work by having magic points or power points, and each spell or ability uses up a certain number of those.
Edit: oh, and what is "glitching"? Is it of any use in a battle?
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