Thread: Trigger Scenery
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Ẅŗåïţħ

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Jun 25, 2005, 08:38 AM
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Trigger Scenery

In many levels I play there's a trigger scenery where it doesn't require a trigger crate. You just run over a certain block and the scenery is triggered. When I try to copy this, however, it doesn't work. Most levels just have two "trigger scenery" events with the same ID and some "DON'T USE" events around those. How can you have scenery triggered without a trigger crate?
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