Quote:
Originally Posted by EnergyClock
I'm making a level with rain in the foreground. It moves in the right direction, but in the game when I run toward it, itloes down and when and when a I run in the same direction as it, it speeds up.
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That's the trouble with automatic scrolling layers: they're static, meaning that the actual layer doesn't move when you move, they only move automatically; that's how that illusion you described is created. It's unavoidable, and can't be fixed.
There is a way around it thankfully. All you need to do is make an animation of the rain falling, and put it in the level normally. That way you won't need an automatic scrolling layer.
- JelZe GoldRabbit =:3
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