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:
why no scripting language yet?????
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ImportantGuy
JCF Member
Joined: Feb 2005
Posts: 2
Jul 13, 2005, 03:39 AM
#
50
Completely unrealistic. Not going to happen. Just think about the synching problems between the game network sending a "shot fired" event, and your scripting network doing the same.
(On a side note, if you ARE going to try this, I suggest lua.)
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