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fiendmm++

JCF Member

Joined: Jan 2005

Posts: 124

fiendmm++ is doing well so far

Aug 12, 2005, 12:49 PM
fiendmm++ is offline
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Quote:
Originally Posted by BoggyB
And yes, I am British.
I don't have a problem with you or nimmy but, nimmy and I go back and forth over things like this. Kind of a yin versus yang so to speak.(nimmy = light, I = dark)
Quote:
Originally Posted by BoggyB
The filter can happily block any attempts made by your client to intefere with the server. Is this a problem?
No I was pointing out a flaw in what sonyk said.
Quote:
Originally Posted by BoggyB
This program is designed to be run on the server only, and is not designed to be run on the client. The only people who need to know about the filter are those who host games, not those who join games.

You're assuming that the *only* place this filter will ever be advertised is here.
Der? But, you seemed to have missed my point, this will not automatically run with jazz and WPE has a tendency to crash because 1)It is and will forever be a BETA and 2) It's DLL injection have roots in the 9x API's(It still uses old code since Olly didn't revamp the entire program).
To go to WPE's official site which contains another useful tool(T-Search) go to: http://fly.to/mtc
another good resource for this kind of stuff is http://www.gamehacking.com (they offer resources and tutorials for the usage of WPE and other GAME HACKING SOFTWARE)
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