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DoubleGJ

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Joined: Sep 2002

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Sep 9, 2005, 08:14 AM
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Quote:
Originally Posted by R3ptile
Weapons need to be perfectly balanced and each one of them should be useful in other situation, at least for the multiplayer part. I also think that an accurated powered-up RF shot should be able to do even a 3 heart damage as well, that could make matches way more intense.
A good idea, though, would be to make a weapon system like in RTCW, where weapons in multiplayer mode work a whole lot different than in singleplayer.
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Two Games Joined releases:
Control / Splinter (twin singles)
|| Ballistic Bunny (EP)
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Beyond (maxi-single)
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|| Inner Monsters OST (mini-album)
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Shadows (album)