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Pako

JCF Member

Joined: Aug 2005

Posts: 949

Pako is doing well so far

Oct 12, 2005, 09:09 AM
Pako is offline
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Arrow Yay, quote answering time!

Quote:
Originally Posted by Cooba
As in?
For example, dancing letters like in the Text events, or a 3D flag effect.
Quote:
Originally Posted by Cooba
...layers 1-8?
YES.
Quote:
Originally Posted by Cooba
I'm not sure if I understand this question fully.
Water with waves and stuff, like in a beach, for eyecandy.
Quote:
Originally Posted by Cooba
Wouldn't make much sense if you ask me.
No? With that, there would be an entire world of possibilities! like a Escape from Flood, or something like that...
Quote:
Originally Posted by Cooba
???????????????????
1) Animated deaths: For example, die zapped by a Sparks enemy, or die bitten by a fish. 2) Customizable brightness: make the light events like pulze light or flicker light able to change it light brightness.
Quote:
Originally Posted by Cooba
No
Why?
Quote:
Originally Posted by Cooba
...so you want to give people weapons yet disabling people from obtaining it as there would be no ammo?
Ahem..... seems like you misunderstood that part... I didnt said remove the ammo, I said add another weapon appart of the LFG-2000, like the Gizmo gun in JJ3 demo.
Quote:
Originally Posted by Cooba
But why? ;|
Well, ask Jerry.
Quote:
Originally Posted by Cooba
what
Events that make a black hole and suck things up, including the player.
Quote:
Originally Posted by Cooba
What if someone uses the aforementioned 5000 tile big tileset and saves the level as 1.23?
The 1.23, 1.24 and 1.25 level saving is automatic, if someone saves a level with a 5000 tiles tileset, no matter what events it haves, its saves as 1.25 level.
Quote:
Originally Posted by Cooba
Add a category of events for each leveltype.
Quote:
Originally Posted by Cooba
As if there was a visible difference between 16 and 32 bit modes.
Well, there would be in some way, for example on the pallette.
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Last edited by Pako; Jul 1, 2007 at 02:14 PM.