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Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Nov 27, 2005, 12:04 PM
Radium is offline

Shuriken dubiously does a few dance moves, then gives up and throws a snowball of VENGANCE at Perfect Solstice
Uberbob slaps and Faw stabs Perfect Solstice (3 damage)
Shuriken defends
Furious the Monkeyboy defends
Araches/L33tz4n defends
Faw/Uberbob is bitten by an Ice Hydra. (6 damage)
The Snow Succubus flaps her wings and the freezing wind heals Perfect Solstice. (+10 HP)
Frosty thorns tear into Faw/Uberbob's skin! (7 damage)
The succubus sends a frosty chill down Faw/Uberbob's spine. (4 damage)
Furious the Monkeyboy is bitten by Jim the Ice Hydra. (3 damage)
Furious the Monkeyboy is bitten by an Ice Hydra. (3 damage)


ICE HYDRA HP:20/20  Charm:   Curse: Ice Hydra with one more HP than the rest HP:21/21  Charm:   Curse: Ice Hydra HP:18/20  Charm:   Curse: Perfect Solstice HP:33/39  Charm:   Curse:
Araches/L33tz4n HP:8/20  Charm:   Curse: Furious the Monkeyboy HP:16/22  Charm:   Curse: Jim HP:20/20  Charm:   Curse: Faw/Uberbob HP:7/24  Charm:   Curse:
Shuriken HP:4/17  Charm:   Curse: the Snow Succubus HP:26/38  Charm:   Curse: Scholar Sam HP:15/15  Charm:   Curse:

Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.Every time the target casts a spell they take 4 damage.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Raises somebody and puts them under your control, but they die at end of turn.Deals damage equal to target attack power.Create a block. Can be destroyed with melee attacks.Lets Sam cast any number of spells in his turns.+1 movement. Takes effect round AFTER it is cast.+2 movement for Shuriken until end of turn