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Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Nov 30, 2005, 11:58 AM
Radium is offline

Fawriel raises his hands and Araches/L33tz4n is raised from the dead in a cheesy pillar of light
Furious violently tackles Ice Hydra. (8 damage)
Ice Hydra dies
Shuriken defends
Fooruman/Canoe defends
Faw/Uberbob defends
Scholar Sam defends
Grandma Conquista defends
Perfect Solstice casts Legacy, and the power of two thousand years of history focus into his trunk. Solstice gets decursed, gets healed fully, gains teleportation, and obtains double defense!
Perfect Solstice defends

ICE HYDRA HP:20/20  Charm:   Curse: Grandma Conquista HP:24/24  Charm:   Curse: Scholar Sam HP:15/15  Charm: Lets Sam cast any number of spells in his turns.  Curse:
Furious the Monkeyboy HP:22/22  Charm:   Curse: the Snow Succubus HP:38/38  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Perfect Solstice HP:39/39  Charm:   Curse: Fooruman/Canoe HP:20/20  Charm:   Curse:
Araches/L33tz4n HP:10/20  Charm:   Curse: Jim HP:20/20  Charm:   Curse:
Shuriken HP:5/17  Charm:   Curse: the box HP:40/40  Charm:   Curse:
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.Every time the target casts a spell they take 4 damage.The target is disenchanted and becomes immune to magic.+10 HP.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.Deals 6 damage.+1 movement. Takes effect round AFTER it is cast.+2 movement for Shuriken until end of turnAttacks based on amount of damage caster has taken.