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Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Dec 1, 2005, 12:50 PM
Radium is offline
Quote:
Originally Posted by White Rabbit
Is there a list of charms/curses?
Hm.. I guess not. I'll write a quick summary that will hopefully answer all your future questions. You never espect people to get snagged on a technicality like they always manage to do D=

Haste: Charm. +1 movement, takes effect turn after it is cast. Araches' Haste is actually +2 movement. I forget if this is a FEATURE or a mistake.

Poison: Curse. -1 HP per turn.

Bloodlust: Charm. +2 attack power. The graphic is a man on a escalator. I'm surprised nobody brought this up.

Fysics Phailure: Technically it takes up your curse slot, but it's really both good and bad. A character with Physics Phailure will find that their attack sometimes gets really high, and sometimes gets really low, and sometimes is completely different than the number displayed. Sometimes attacks might heals the enemy, or whoever you attacked. You can't tell if will heal or not, but if you're feeling incredibly lucky or incredibly insane, go for it.

Randomtacklemanashackle: Curse. The enemy takes four damage every time they cast a spell.

Anti Magic: I forget if this is a curse or charm, but it really doesn't matter. The target can still cast spells. Some things go through the resistance, mainly Legacy and a most one-turn speed spells.