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Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Dec 4, 2005, 03:50 PM
Radium is offline
You can put the box on any tile. And it's manifest density, not destiny. It's a pun =D.


Sam feels the MAGICAL EXPLOSION!
Sam points at Grandma Conquista, and the universe shudders with power.
Faw/Uberbob defends
Fooruman/Canoe defends
Shuriken defends
Furious the Monkeyboy defends
Araches/L33tz4n defends
Scholar Sam defends
Ice Hydra defends
Perfect Solstice defends
Ice Hydra with one more HP than the rest defends
ICE HYDRA defends
Red and green flame burns away Grandma Conquista's enchantments, at Solstice's nonverbal command.

Araches/L33tz4n HP:20/20  Charm:   Curse: the Snow Succubus HP:38/38  Charm:   Curse: Grandma Conquista HP:24/24  Charm:   Curse:
Furious the Monkeyboy HP:22/22  Charm:   Curse: Ice Hydra with one more HP than the rest HP:21/21  Charm:   Curse: ICE HYDRA HP:20/20  Charm:   Curse: Scholar Sam HP:15/15  Charm: Lets Sam cast any number of spells in his turns.  Curse:
Perfect Solstice HP:39/39  Charm:   Curse:
Ice Hydra HP:20/20  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Shuriken HP:17/17  Charm:   Curse: Jim HP:20/20  Charm:   Curse: Fooruman/Canoe HP:20/20  Charm:   Curse:
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.Every time the target casts a spell they take 4 damage.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.Raises somebody and puts them under your control, but they die at end of turn.Deals damage equal to target attack power.Create a block. Can be destroyed with melee attacks.Deals 6 damage.Deals 15 damage.+1 movement. Takes effect round AFTER it is cast.+2 movement for Shuriken until end of turnAttacks based on amount of damage caster has taken.