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Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Dec 6, 2005, 12:04 PM
Radium is offline
I ran out of creative ways to narrate the part between when you leave the Grocery Store and when Solstice and everyone appears. In summary: grocery store was left, stuff attacked, Conquista, Furious, Sam, and Fooruman came to help.


L33tz4n bends the Snow Succubus to her will
Sam kicks the Snow Succubus. (3 damage)
Conquista smashes her battleaxe through the Snow Succubus with the power of fear, fire, and ultimate evil! (7 damage)
Uberbob slaps and Faw stabs the Snow Succubus (6 damage)
Shuriken is bitten by an Ice Hydra. (6 damage)
Shuriken is bitten by an Ice Hydra. (6 damage)
Perfect Solstice casts Legacy, and the power of two thousand years of history focus into his trunk. Solstice gets decursed, gets healed fully, gains teleportation, and obtains double defense!
Frosty thorns tear into Shuriken's skin! (7 damage)
Shuriken dies
Grandma Conquista is bitten by an ICE HYDRA! (6 damage)

ICE HYDRA HP:20/20  Charm:   Curse: Grandma Conquista HP:18/24  Charm:   Curse: Scholar Sam HP:15/15  Charm:   Curse:
Ice Hydra with one more HP than the rest HP:21/21  Charm:   Curse: Jim HP:20/20  Charm:   Curse: the Snow Succubus HP:22/38  Charm:   Curse:
Furious the Monkeyboy HP:22/22  Charm:   Curse: Perfect Solstice HP:39/39  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Araches/L33tz4n HP:20/20  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse: Fooruman/Canoe HP:20/20  Charm:   Curse:

Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.Every time the target casts a spell they take 4 damage.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.The target's spells are no longer used up when cast.Raises somebody and puts them under your control, but they die at end of turn.Deals damage equal to target attack power.Create a block. Can be destroyed with melee attacks.Lets Sam cast any number of spells in his turns.Deals 6 damage.Deals 15 damage.