Thread: Future of JJ2
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UNKNOWNFILE

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Joined: Aug 2005

Posts: 1,146

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Dec 23, 2005, 04:12 PM
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I've come up with something that will be able to get some attention:

Make a JJ2 1.25 patch.

And *no*, you do NOT need the source code! In fact, I've been doing a bit of modding to my JJ2 with IDA Pro, Hex Workshop and TSearch.

I've been taking a look at stuff, and have so far found out what causes the game to crash when a Spike Boll is shot at and falls down. This is because the sound effect system eats a bad alist, then the game just screws up and crashes. In theory, I'd need to set a breakpoint at the SFX processor's address and see what is causing the crashes.

So, I bet you didn't know that!
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I'm sick and tired of this community. So goodbye.

PS: Unreal > JJ2.