Quote:
Originally Posted by UNKNOWNFILE
Anyways, it appears what handles the gem ring actually handles rotation of several objects like the CTF direction pointers (the red and blue arrows). Because of patches done to this, JJ2 renders the arrows a bit wrong, but at least the entire screen isn't glitching.
|
...oh, that makes sense. I always assumed that the gem ring was just a sprite, I didn't realize it was actually rotating. Yeah, none of the other things (arrows, seekers, poles) can be frozen, can they?
|