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UNKNOWNFILE

JCF Member

Joined: Aug 2005

Posts: 1,146

UNKNOWNFILE is doing well so far

Dec 30, 2005, 09:17 AM
UNKNOWNFILE is offline
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Quote:
Originally Posted by R3p
Could you give me a list of everything that was done so far, please?
Code:
1.25g (in progress):

-added new episode: The Secret Files
-removed the Gargoyle's Lair annoyance in single player

1.25f (not released because of web hosting issues):

-gemring bug restored for good. Have a nice day!
-slight patching done, no effects noticed.
-laser shield now appears on players, but bug is still (hopefully) fixed
-new menu music
-Tweedle and newer version events removed from JCS.ini (contained in ZIP)
-fixed Devil Devan boss in (-)2.j2l - just in case
-by far the biggest patch

1.25e:

-gemring bug was restored last version, fixed.
-can no longer join 1.23 servers (though this is editable with Project Controller 4)

1.25d:

-spiffy new logo
-glow restored to main menu items

1.25c:

-Gem ring freeze crash is no longer an issue. No known glitching is seen.
-Server lists actually added to the file. Sorry about the previous patch.

1.25b:

-Decided to name each prototype version after JJ2 players (current or past).
-Gem ring freeze crash fixed more, OK but not perfect. (The background still glitches.)
-Laser shields no longer crash servers.
-List servers updated to meet new list server addresses.

1.25a:

-Gem ring freeze crash semi-fixed; animation glitches to be fixed
-Sound disabled temporarily as the spike ball crash is figured out
Stupid filter, I swear to God if it does that again I'll rip off its head and throw it in a ditch and spit on it over and over until I die from dehydration!

*ahem*

So, I'm going to see if I can also convert the other TSF levels over to 1.23 so I can release them with the new version.
__________________
I'm sick and tired of this community. So goodbye.

PS: Unreal > JJ2.