There are functions designed to handle more than one string print, but I will check this out. Something like....
Code:
mov word_whateveraddress,00h
...would set that to null. It would preferably be in the function that prints "blablabla left the game". Also, putting respawn into jj2 would be useless as it would just disable ammo storage.
And the game is coded in Visual C++.
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I'm sick and tired of this community. So goodbye.
PS: Unreal > JJ2.
Last edited by UNKNOWNFILE; Jan 1, 2006 at 07:23 PM.
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