To spoil the surprise: I managed to create a program that works in the exact same way as the Sprite Ripper by ViperMM, but it's made to work with screen capturing software like HyperCam or Camtasia Recorder. I made it work by doing the following things:
- I did a Tspy on the existing program
- I added a "set to one" option to get the below-mentioned option to work
- I added an "increment" option to my program which simulates the actual animation
- I removed the text that says "Pause" when the window is inactive from the English.j2s file
This will increase the automation it takes to create sprite sheets. I'll post a copy and an example video (with sprites! =O) at around 5 PM EDT this afternoon.
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I'm sick and tired of this community. So goodbye.
PS: Unreal > JJ2.
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